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Category Archives: Development

Designing the sound for WordWhile (part 1)

In keeping with the Victorian/19th century styling of WordWhile, I found a British music hall song from that era with a melody I liked (I know enough music theory for that), namely “Going to the Derby in a Four-In-Hand”.  The song is in the public domain, but I needed a recording for commercial use.  Through read more

Tools for adding challenges to WordWhile texts

All my time is currently being spent preparing texts for my new game, WordWhile. I start with a fairly well-known excerpt from literature in the public domain.  For now, I’m using Shakespeare.  I identify words with good Silly or Tricky potential and then start the work.  A sonnet, for example, is taking me about 3-4 read more

Designing Planet Lettra: ‘The big question is “why?”‘

Receiving the Children’s Technology Review Editor’s Choice award in January of this year for Planet Lettra—my first ever educational app, the product now of over 1200 hours of work and a one-person effort—was a great thrill and honour.  It is not an exclusive honour; over a hundred apps earned that award for “Excellence in Design” read more